These attractions are, however, usually less profitable. Attended VR attractions are also often bigger, and so can become a visual highlight of a space. Staff provide opportunities to improve customer service and visitor understanding of the experience. These experiences often offer more group play options, with a better variety of games. “The main differentiator between these attractions,” Betson Enterprises continues “is whether they need staff (attended) or not (unattended).”Īttended VR attractions are best suited to high-footfall, well-staffed venues. There is a vast range of VR technologies available, with experiences ranging from immersive adventure games to race simulators. Its popularity, Betson Enterprises says: “can help your business maximize sales, make your game room more innovative and challenging, and stand out from competitors”. VR has become a mainstream technology and has a reach of 171 million people worldwide. Betson Enterprises, the amusement equipment, parts, and service distributor, has shared its thoughts on virtual reality arcade games – with guidance on how to select the most suitable VR attraction from the wide array of products on offer.